|10||35||90%||May affect anyone adjacent to the user|
Deals damage, hitting twice per use. All hits can be critical hits. Bide and Counter only acknowledge the last strike. Each strike can activate an Ability that activates upon contact. If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike causes the target to faint. Each strike activates Weak Armor or a Rocky Helmet.