|10||10||90%||May affect anyone adjacent to the user|
Deals damage, hits the target up to three times. Its base power increases by 10 with each successive strike. Bide and Counter only acknowledge the last strike. If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike causes the target to faint. Each strike activates Weak Armor or a Rocky Helmet.